World project
The Great Tower
An unfinished tower beside The Crossroads. Every town raises it with real activity; when it stands, the Frontier expands.
Stage 0: Foundations
3,097 of 150,000 points · 2% built
- FoundationsstartMarked-out foundations, a surveyor's tent and stacked stone.
- Scaffoldingat 10,000 pointsThe first courses of stone and timber scaffolding with workers.
- First Storeyat 35,000 pointsA full storey with arched windows and a crane.
- Belfryat 70,000 pointsThe tower passes the city walls; a belfry frame on top.
- Spireat 110,000 pointsThe spire goes up, visible from every region.
- Completeat 150,000 pointsThe Great Tower stands finished, its beacon lit.
When it is complete, a new Frontier region opens for founding and a world boss, the Ancient Dragon, appears at the tower.
How it rises
An unfinished tower beside The Crossroads. Every town's activity raises it: traders, quests, contributions and events. Money cannot buy it.
| Distinct traders | 2 points per trader per day |
|---|---|
| Quests completed | 5 points per quest |
| Resources contributed | 0.1 points per contribution point |
| Town events hosted | 60 points per event |
| Town projects completed | 120 points per project |
Each town adds at most 600 points a day, so no single town can build it alone. Money cannot buy it: only activity counts.
Last 24 hours
- Distinct traders+1,716
- Town projects completed+505
- Resources contributed+180
- Quests completed+36
Towns that raised it most (7 days)
- 1Mintgate $MINT1,200
- 2The Trenches $TRENCHERS423
- 3Town of cats $MCAT235
- 4tewewwet $XD220
- 5the lovers $HOLDERS207
The Frontier expands
Some regions start locked behind a frontier gate. When one opens, a road is built through its gate and its land becomes free for founding.
- SaltcoastOpens next
- SunreachLocked
100 plots are free in the open regions. Saltcoast opens when fewer than 8 plots are free in the open regions, or when the Great Tower is complete.
See free land on the world map